﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[RequireComponent(typeof(LineRenderer))]
public class BorderCell : MonoBehaviour
{

    
    // Start is called before the first frame update
    void Start()
    {
    }

    // Update is called once per frame
    void Update()
    {
        
    }

    public void gen(int i)
    {
        this.transform.localPosition = new Vector3(i*200, 0, i*200);
    }
    
    void OnApplicationQuit () {
        Destroy (this.gameObject);
    }

}
